- Silent hill downpour pc full#
- Silent hill downpour pc Pc#
- Silent hill downpour pc series#
- Silent hill downpour pc ps2#
Still, having access to some of the best of Silent Hill’s old glories would be a consolation-and also mean I could finally get rid of all the consoles I keep just to play them on.Your current IP address has been blocked due to bad behavior, which generally means one of the following: We may never get to play Silent Hills, the recently canceled sequel, on any platform. Follow the ribbons across town and you’ll uncover one of the most chilling stories any survival horror game has told. Go to her address and you find out she was autistic and her mother had set up a system of colored ribbons she could follow to and from school. Among the highlights was a quest triggered by a “Have you seen this child?” poster for a missing girl.
Silent hill downpour pc full#
Although the main storyline was goofy, Downpour was full of sidequests that surpassed it it’s basically the Elder Scrolls: Oblivion of Silent Hills. Remove the transitions between suburbs necessitated by old hardware and you’d have a seamless Silent Hill worth experiencing.
Silent hill downpour pc series#
Hardly the best in the series but also far from the worst, it transformed the town into an open world that would be at home on PC.
Silent hill downpour pc Pc#
The other reason I’d love to see Shattered Memories remade for VR is that it’s one of the least scary Silent Hill games, and the ability VR has enhance scares might actually kill somebody if applied to something as terrifying as P.T.Īnother Silent Hill we never saw on PC was 2012’s Downpour.
(They echoed out of the controller’s tiny speaker when held up to your ear, which was intensely creepy.) During chase sequences you used the motion controls to shove enemies off and yank furniture down to make obstacles behind you, while whipping yourself in the face with the cord if you’re as clumsy as me.ĭemos for virtual reality games like Edge Of Nowhere make me think the third-person sections of Shattered Memories would suit VR, and newer motion controls–minus my old enemy, the cord–would be a definite improvement.
Silent hill downpour pc ps2#
Though given a late-in-the-day PS2 release it was best on the Wii, where the Wiimote doubled as your torch when investigating dark places and your phone when receiving voicemail messages. The rest of the game was third-person and one of few to use motion controls effectively. Its lead designer was Sam Barlow who also created Her Story, and its first-person psychiatric interviews are an obvious resemblance-although here you’re the interview subject. It was re-imagined though, into 2009’s Shattered Memories, the best of the series not made by the original team. You might think quicksaving would make it less frightening, but what’s scary about Silent Hill 2 is its oppressive atmosphere, not the the worry you’ll get killed and have to re-do a bit. It has the bonus level that lets you play as side-character Maria, missing from some versions of the original, and the ability to quicksave. Having played the PS2 original and the HD remake on 360, the PC version is easily the best. That was best demonstrated by Silent Hill 2, still a fan favorite, which was ported to PC in 2002. Silent Hill’s surprisingly coherent mythology takes the traumatic backstories characters in American horror fiction routinely suffer from and uses them to inspire its monstrosities, grounding them in psychological suffering. It was initially conceived by Konami as an attempt to replicate the Capcom series’ success outside Japan–the nods to American horror like Jacob’s Ladder and Stephen King’s story The Mist are there because Silent Hill was intended to appeal to the US market, but they came filtered through Japanese sensibilities and were all the weirder for it. Silent Hill’s beginnings owe a lot to Resident Evil.